C.O.P.E. stands for Challenging Outdoor Personal Experience. COPE consists of a series of obstacles and challenges designed to foster problem solving skills and group interaction. Seven key goals are developed:C.O.P.E.
LEADERSHIP
SELF ESTEEM
TEAMWORK
PROBLEM SOLVING
TRUST
COMMUNICATION
DECISION MAKING
PLUS FUN!
These goals are accomplished through obstacles and challenges to force the group to work together, communicate with each other, and trust the group decision as they attempt a solution to the obstacle. The COPE program generally consists of Initiative Games, Low Course, High Course, and Rappelling.
Going Through COPE
The C.O.P.E. Program is for scouts age 13 and older. The program is available to Scout Units, Explorer Posts, and other groups wishing to participate. All participants must have a medical form. Required clothing includes long pants, and soft-soled shoes. Project COPE provides every participant the opportunity for success as an individual and member of their group.
Initiative Games
The first part of the program is Initiative Games. Participants and Instructors do some stretching and exercising, and then some initiative games. Generally initiative games are group problem solving activities. Generally these activities are used to get everyone acquainted with each other, establish communication and teamwork skills, and creative thinking. Many of these do not require spotting, but help prepare the group to spot each other in later activities. Willow in the wind, also sometimes known as the Trust Circle is used to gain trust in other group members and get more acquainted with spotting. Spotting is integral to the program. Because many of the obstacles are elevated, group members work together to spot each other to prevent falls and injury.
Low Course
The Low Course obstacles promote teamwork and problem solving. For each obstacle, the instructor will provide a scenario and some general instructions. Participants work together to complete the obstacle.
High Course
The high COPE course is 25-40 feet above the ground. At all times while on the course, a participant maintains two points of attachment, usually a belay line and a set of rabbit ears, to prevent accidents. Everyone within the High Course area must wear a safety helmet. SAFETY IS MOST IMPORTANT FOR ALL ASPECTS OF COPE.